Realistic animation of liquids
Graphical Models and Image Processing
Efficient simulation of light transport in scenes with participating media using photon maps
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Practical animation of liquids
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
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In this paper, we propose a novel technique of fluid animation for interactive applications. We have incorporated an enhanced particle dynamics simulation method with pre-integrated volume rendering. The particle dynamics simulation of fluid flow can be conducted in real-time using the Lennard-Jones model. The computational efficiency is enhanced since a small number of particles can represent a significant volume. To get a high-quality rendering image with small data, we use the pre-integrated volume rendering technique. Experimental results show that the proposed method can be successfully applied to various fluid animation applications at interactive speed with acceptable visual quality.