RCAT: a RESTful Client-scalable ArchiTecture

  • Authors:
  • Thomas Debeauvais;Arthur Valadares;Cristina V. Lopes

  • Affiliations:
  • University of California, Irvine, CA;University of California, Irvine, CA;University of California, Irvine, CA

  • Venue:
  • Proceedings of the 10th Annual Workshop on Network and Systems Support for Games
  • Year:
  • 2011

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Abstract

In interactive multi-user virtual environments, the computation and bandwidth required to perform real-time simulation increases quadratically with the number of users. Handling communication, storage and computation resources on the same machine hinders scalability. This paper presents a system architecture abiding to the constraints of the REpresentational State Transfer (REST) architectural style. This architecture divides the resource requirements into separate layers and suggests how they can be addressed efficiently in isolation. Theoretical results show how the architecture scales with the number of clients.