Asynchronous mappings and asynchronous cellular automata
Information and Computation
Logical definability on infinite traces
ICALP Selected papers of the twentieth international colloquium on Automata, languages and programming
Branching time controllers for discrete event systems
Theoretical Computer Science
The Book of Traces
On the Synthesis of an Asynchronous Reactive Module
ICALP '89 Proceedings of the 16th International Colloquium on Automata, Languages and Programming
Distributed Controller Synthesis for Local Specifications
ICALP '01 Proceedings of the 28th International Colloquium on Automata, Languages and Programming,
A Decidable Class of Asynchronous Distributed Controllers
CONCUR '02 Proceedings of the 13th International Conference on Concurrency Theory
Synthesizing Distributed Systems
LICS '01 Proceedings of the 16th Annual IEEE Symposium on Logic in Computer Science
SFCS '79 Proceedings of the 20th Annual Symposium on Foundations of Computer Science
Distributed reactive systems are hard to synthesize
SFCS '90 Proceedings of the 31st Annual Symposium on Foundations of Computer Science
On implementation of global concurrent systems with local asynchronous controllers
CONCUR 2005 - Concurrency Theory
Natural Specifications Yield Decidability for Distributed Synthesis of Asynchronous Systems
SOFSEM '09 Proceedings of the 35th Conference on Current Trends in Theory and Practice of Computer Science
Distributed synthesis for well-connected architectures
Formal Methods in System Design
Taming distributed asynchronous systems
CONCUR'10 Proceedings of the 21st international conference on Concurrency theory
ATVA'10 Proceedings of the 8th international conference on Automated technology for verification and analysis
The MSO theory of connectedly communicating processes
FSTTCS '05 Proceedings of the 25th international conference on Foundations of Software Technology and Theoretical Computer Science
Fair Synthesis for Asynchronous Distributed Systems
ACM Transactions on Computational Logic (TOCL)
Asynchronous games over tree architectures
ICALP'13 Proceedings of the 40th international conference on Automata, Languages, and Programming - Volume Part II
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This paper deals with distributed control problems by means of distributed games played on Mazurkiewicz traces. The main difference with other notions of distributed games recently introduced is that, instead of having a local view, strategies and controllers are able to use a more accurate memory, based on their causal view. Our main result states that using the causal view makes the control synthesis problem decidable for series-parallel systems for all recognizable winning conditions on finite behaviors, while this problem with local view was proved undecidable even for reachability conditions.