Narrative affordance: towards a model of the foreseeability and perceivability of story elements in an interactive narrative

  • Authors:
  • Rogelio E. Cardona-Rivera

  • Affiliations:
  • North Carolina State University, Campus Box, Raleigh, NC

  • Venue:
  • Proceedings of the 6th International Conference on Foundations of Digital Games
  • Year:
  • 2011

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Abstract

This paper discusses a research direction which focuses on a framework intended to help solve the problem of user-interaction versus story coherency in interactive narratives. The framework revolves around a concept named "narrative affordance," which draws from work in visual psychology and human-computer interaction and involves a declarative notion of afforded actions and a model of perceivable actions by a user of an interactive narrative. The paper also discusses motivation for the importance of the work and a future research plan.