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SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
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Journal of Computational Physics
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SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
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Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit surface-based geometric fusion
Computer Vision and Image Understanding - Special issue on CAD-based computer vision
Inference of Integrated Surface, Curve, and Junction Descriptions From Sparse 3D Data
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Level-Set Approach to 3D Reconstruction from Range Data
International Journal of Computer Vision
A PDE-based fast local level set method
Journal of Computational Physics
An introduction to NURBS: with historical perspective
An introduction to NURBS: with historical perspective
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ACM Transactions on Graphics (TOG)
Computer Vision and Image Understanding
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Proceedings of the 28th annual conference on Computer graphics and interactive techniques
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Introduction to Implicit Surfaces
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Computational Framework for Segmentation and Grouping
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LATIN '98 Proceedings of the Third Latin American Symposium on Theoretical Informatics
Fast Surface Reconstruction Using the Level Set Method
VLSM '01 Proceedings of the IEEE Workshop on Variational and Level Set Methods (VLSM'01)
First Order Augmentation to Tensor Voting for Boundary Inference and Multiscale Analysis in 3D
IEEE Transactions on Pattern Analysis and Machine Intelligence
Inference of Segmented Color and Texture Description by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Journal of Computational Physics
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In this paper we propose a surface reconstruction method for highly noisy and non-uniform data based on minimal surface model and tensor voting method. To deal with ill-posedness, noise and/or other uncertainties in the data we processes the raw data first using tensor voting before we do surface reconstruction. The tensor voting procedure allows more global and robust communications among the data to extract coherent geometric features and saliency independent of the surface reconstruction. These extracted information will be used to preprocess the data and to guide the final surface reconstruction. Numerically the level set method is used for surface reconstruction. Our method can handle complicated topology as well as highly noisy and/or non-uniform data set. Moreover, improvements of efficiency in implementing the tensor voting method are also proposed. We demonstrate the ability of our method using synthetic and real data.