Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
The Cricket location-support system
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
The anatomy of a context-aware application
Wireless Networks - Selected Papers from Mobicom'99
Software infrastructure and design challenges for ubiquitous computing applications
Communications of the ACM
Understanding and Using Context
Personal and Ubiquitous Computing
Improving Level of Service for Mobile Users Using Context-Awareness
SRDS '99 Proceedings of the 18th IEEE Symposium on Reliable Distributed Systems
Context-Sensitive Middleware for Real-Time Software in Ubiquitous Computing Environments
ISORC '01 Proceedings of the Fourth International Symposium on Object-Oriented Real-Time Distributed Computing
Proxemic interaction in a multi-room music system
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Context-awareness is a technology to facilitate information acquisition and execution by supporting interoperability between users and devices based on users' context. In this paper, we design a middleware and a context server for dealing with context-aware application system in ubiquitous computing. The middleware plays an important role in recognizing a moving node with mobility as well as in executing an appropriate execution module according to context. In addition, the context server functions as a manager that efficiently stores context information, such as user's current status, physical environment, and resources of a computing system. Using them, we implement our application system which provides a music playing service based on context. It is shown to take below two seconds that our application system can detect a user's context and start playing music according to the context.