The active badge location system
ACM Transactions on Information Systems (TOIS)
EasyLiving: Technologies for Intelligent Environments
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
Proceedings of the 17th annual ACM symposium on User interface software and technology
interactions - Ambient intelligence: exploring our living environment
A sensor network for social dynamics
Proceedings of the 5th international conference on Information processing in sensor networks
Range: exploring implicit interaction through electronic whiteboard design
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Research Methods in Human-Computer Interaction
Research Methods in Human-Computer Interaction
Proxemic interactions: the new ubicomp?
interactions
Proxemic interaction: designing for a proximity and orientation-aware environment
ACM International Conference on Interactive Tabletops and Surfaces
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies
Proceedings of the 24th annual ACM symposium on User interface software and technology
Medusa: a proximity-aware multi-touch tabletop
Proceedings of the 24th annual ACM symposium on User interface software and technology
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Context-aware application system for music playing services
KES'06 Proceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Informing the Design of Proxemic Interactions
IEEE Pervasive Computing
Music interaction research in HCI: let's get the band back together
CHI '12 Extended Abstracts on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
IEEE Communications Magazine
Proceedings of the 2012 International Symposium on Pervasive Displays
Cross-device interaction via micro-mobility and f-formations
Proceedings of the 25th annual ACM symposium on User interface software and technology
Musical viruses for graceful seduction
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
MusicalHeart: a hearty way of listening to music
Proceedings of the 10th ACM Conference on Embedded Network Sensor Systems
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In recent years we have seen a growing interest in proxemic interaction within HCI. In order to explore proxemic interaction that spans across separate locations, we have developed a functional prototype of a multi-room music system, called AirPlayer, and performed a field evaluation. The system implements proxemic interactions on top of an existing Apple AirPlay based platform. The added features allow music to follow the user around the house and provide a smartphone app which can adapt to the current location of the user. The prototype was deployed in two households over a three week period, where data was collected through logging, user-written diaries and interviews. What the field evaluation has revealed is a number of interesting findings specifically regarding the importance of a simple interaction, the power of discrete zones to provide a local interaction, the importance and challenge of understanding background interactions and challenges in designing interaction with music in discrete zones.