Character Design for Soccer Commentary
RoboCup-98: Robot Soccer World Cup II
Rocco: A RoboCup Soccer Commentator System
RoboCup-98: Robot Soccer World Cup II
MIKE: An Automatic Commentary System for Soccer
ICMAS '98 Proceedings of the 3rd International Conference on Multi Agent Systems
Reactive content selection in the generation of real-time soccer commentary
COLING '98 Proceedings of the 17th international conference on Computational linguistics - Volume 2
An Introduction to a New Commentator for RoboCup 3D Soccer Simulation
SIMPAR '08 Proceedings of the 1st International Conference on Simulation, Modeling, and Programming for Autonomous Robots
Automated Event Recognition for Football Commentary Generation
International Journal of Gaming and Computer-Mediated Simulations
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Soccer simulation commentary system is a suitable test bed for exploring real time systems. The rapidly changing simulation environment requires that the system generates real time comments based on the information received from the Soccer Server. In this article, a three-layer architecture of Caspian Soccer Commentary system is presented, and each component of the system is briefly described. The emphasis of this paper is on design and implementation of the Analyzer and the Content Selector subsystems. The Analyzer takes advantage of the State Machine to keep track of the game situations. The Scheduling and Interruption mechanism is proposed to improve the efficiency of the Content Selector subsystem. The presented Commentary System together with the other Caspian presentation and analysis tools won the first place in RoboCup 2003 Game Presentation and Match Analysis competitions.