Approximate nearest neighbors: towards removing the curse of dimensionality
STOC '98 Proceedings of the thirtieth annual ACM symposium on Theory of computing
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Toward Category-Level Object Recognition (Lecture Notes in Computer Science)
Toward Category-Level Object Recognition (Lecture Notes in Computer Science)
International Journal of Computer Vision
Studies in using image segmentation to improve object recognition
Studies in using image segmentation to improve object recognition
Fast gaze typing with an adjustable dwell time
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A blueprint for integrated eye-controlled environments
Universal Access in the Information Society - Special Issue: Communication by Gaze Interaction
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Aided eyes: eye activity sensing for daily life
Proceedings of the 1st Augmented Human International Conference
DAS '10 Proceedings of the 9th IAPR International Workshop on Document Analysis Systems
Interacting with a gaze-aware virtual character
Proceedings of the 2010 workshop on Eye gaze in intelligent human machine interaction
Object recognition system guided by gaze of the user with a wearable eye tracker
DAGM'11 Proceedings of the 33rd international conference on Pattern recognition
Automatic analysis of eye-tracking data using object detection algorithms
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
A mixed reality head-mounted text translation system using eye gaze input
Proceedings of the 19th international conference on Intelligent User Interfaces
Proceedings of the Symposium on Eye Tracking Research and Applications
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Wearable eye trackers open up a large number of opportunities to cater for the information needs of users in today's dynamic society. Users no longer have to sit in front of a traditional desk-mounted eye tracker to benefit from the direct feedback given by the eye tracker about users' interest. Instead, eye tracking can be used as a ubiquitous interface in a real-world environment to provide users with supporting information that they need. This paper presents a novel application of intelligent interaction with the environment by combining eye tracking technology with real-time object recognition. In this context we present i) algorithms for guiding object recognition by using fixation points ii) algorithms for generating evidence of users' gaze on particular objects iii) building a next generation museum guide called Museum Guide 2.0 as a prototype application of gaze-based information provision in a real-world environment. We performed several experiments to evaluate our gaze-based object recognition methods. Furthermore, we conducted a user study in the context of Museum Guide 2.0 to evaluate the usability of the new gaze-based interface for information provision. These results show that an enormous amount of potential exists for using a wearable eye tracker as a human-environment interface.