Visual simulation of lightning

  • Authors:
  • Todd Reed;Brian Wyvill

  • Affiliations:
  • The University of Calgary and Department of Computer Science, The University of Calgary, 2500 University Drive NW, Calgary, Alberta, Canada T2N 1N4;The University of Calgary and Department of Computer Science, The University of Calgary, 2500 University Drive NW, Calgary, Alberta, Canada T2N 1N4

  • Venue:
  • SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
  • Year:
  • 1994

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Abstract

A method for rendering lightning using conventional raytracing techniques is discussed. The approach taken is directed at producing aesthetic images for animation, rather than providing a realistic physically based model for rendering. A particle system is used to generate the path of the lightning channel, and subsequently to animate the lightning. A technique, using implicit surfaces, is introduced for illuminating objects struck by lightning.