Attention, intentions, and the structure of discourse
Computational Linguistics
Towards constructive text, diagram, and layout generation for information presentation
Computational Linguistics
Modelling grounding and discourse obligations using update rules
NAACL 2000 Proceedings of the 1st North American chapter of the Association for Computational Linguistics conference
Proceedings of the 20th IEEE/ACM international Conference on Automated software engineering
NLDB '08 Proceedings of the 13th international conference on Natural Language and Information Systems: Applications of Natural Language to Information Systems
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Developing human-computer (man-machine) interaction system components is time consuming, error-prone, and it is hard to produce high-quality interfaces with good usability. A fundamental reason for this unsatisfactory situation lies in the way the development process is organized, which widely works on a syntactic level in terms of sets of widgets, rather than on a semantic level that captures the task-relevant flow of information. As a step towards the development of human-computer interaction system components on principled grounds, we present an abstract model of human-computer interaction based on concepts borrowed from natural language processing, prominently operational models of human dialogs. Major ingredients of this model are speech act specifications and information state-based update rules capturing the effects of these speech acts, adapted to particularities of human-computer communication. The model is a crucial prerequisite for automatically building man-machine interfaces on the basis of high-level specifications.