Wearable Computer Application for Open Air Exhibition in EXPO 2005
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
The Periscope: supporting a computer enhanced field trip for children
Personal and Ubiquitous Computing
Kids and the internet: a developmental summary
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Tagaboo: a collaborative children’s game based upon wearable RFID technology
Personal and Ubiquitous Computing
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
Sprock-it: a physically interactive play system
Proceedings of the 6th international conference on Interaction design and children
bibPhone: adding sound to the children's library
Proceedings of the 6th international conference on Interaction design and children
Designing for children's physical play
CHI '08 Extended Abstracts on Human Factors in Computing Systems
A method to control LED blinking for position detection of devices on conductive clothes
Proceedings of the 9th International Conference on Advances in Mobile Computing and Multimedia
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Outdoor play is an important activity in young children's lives which should be encouraged. Cultural and social demographic data inform of decreasing numbers of children and shortage of playgrounds around urban areas. Technological advancements such as television and computer games have influenced children's recreational activities so that they prefer to play indoors rather than outdoors. In order to motivate children to play outside we propose technologically supported play tool titled ‘SoundTag'. This is a Radio Frequency Identification (RFID) based wearable system that uses sound interaction. We deployed two types of SoundTag system. The first one is the interactive wearable system with sound feedback. And the second one is interactive sound feedback with sound recording system. In this paper, we detail the concept of the system and related design theory. A pilot experiment with the first SoundTag system is reported where we observed the system in use. And followed by the observation of the experiment, the second SoundTag system is deployed and the preliminary experiment is reported.