A phantom-go program

  • Authors:
  • Tristan Cazenave

  • Affiliations:
  • Labo IA, Université Paris 8, St-Denis, France

  • Venue:
  • ACG'05 Proceedings of the 11th international conference on Advances in Computer Games
  • Year:
  • 2006

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Abstract

This paper discusses the intricacies of a Phantom-Go program. It is based on a Monte-Carlo approach. The program called Illusion plays Phantom Go at an intermediate level. The emphasis is on strategies, tactical search, and specialized knowledge. The paper provides a better understanding of the fundamentals of Monte-Carlo search in Go.