Color-Encoded Structured Light for Rapid Active Ranging
IEEE Transactions on Pattern Analysis and Machine Intelligence
Stereo Matching with Nonlinear Diffusion
International Journal of Computer Vision
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
IEEE Transactions on Pattern Analysis and Machine Intelligence
Mathematics for 3D game programming and computer graphics
Mathematics for 3D game programming and computer graphics
Introductory Techniques for 3-D Computer Vision
Introductory Techniques for 3-D Computer Vision
Digital Image Processing
In defence of the 8-point algorithm
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Multi-Modal 2D and 3D Biometrics for Face Recognition
AMFG '03 Proceedings of the IEEE International Workshop on Analysis and Modeling of Faces and Gestures
Robust Real-Time Face Detection
International Journal of Computer Vision
Robust face recognition using 2D and 3D data: Pose and illumination compensation
Pattern Recognition
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Pose-variation factors present a big problem in 2D face recognition. To solve this problem, we designed a 3D face acquisition system which was able to generate multi-view images. However, this created another pose-estimation problem in terms of normalizing the 3D face data. This paper presents an automatic pose-normalized 3D face data acquisition method that is able to perform both 3D face modeling and 3D face pose-normalization at once. The proposed method uses 2D information with the AAM (Active Appearance Model) and 3D information with a 3D normal vector. The proposed system is based on stereo vision and a structured light system which consists of 2 cameras and 1 projector. In orsder to verify the performance of the proposed method, we designed an experiment for 2.5D face recognition. Experimental results showed that the proposed method is robust against pose variation.