Ambient games, revealing a route to a world where work is play?
International Journal of Computer Games Technology - Joint International Conference on Cyber Games and Interactive Entertainment 2006
Pervasive Games: Theory and Design
Pervasive Games: Theory and Design
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New technologies create opportunities to enrich people's experience while playing games. In recent years we have seen many examples of technological advances opening up new player experiences, for instance new controllers (e.g. Nintendo's Wii), new sensor technologies (e.g. GPS), and new forms of play (e.g. multi-player online games and open-ended play), etc. Another novel technology offering ample opportunities to derive new properties for games and play is ambient intelligence.