Introduction To Game Development (Game Development)
Introduction To Game Development (Game Development)
Shining Light in Dark Places: Understanding the Tor Network
PETS '08 Proceedings of the 8th international symposium on Privacy Enhancing Technologies
BitBlender: light-weight anonymity for BitTorrent
Proceedings of the workshop on Applications of private and anonymous communications
HOTSEC'08 Proceedings of the 3rd conference on Hot topics in security
On dominant characteristics of residential broadband internet traffic
Proceedings of the 9th ACM SIGCOMM conference on Internet measurement conference
One-click hosting services: a file-sharing hideout
Proceedings of the 9th ACM SIGCOMM conference on Internet measurement conference
LEET'10 Proceedings of the 3rd USENIX conference on Large-scale exploits and emergent threats: botnets, spyware, worms, and more
Strange bedfellows: community identification in bittorrent
IPTPS'10 Proceedings of the 9th international conference on Peer-to-peer systems
Crawling BitTorrent DHTs for fun and profit
WOOT'10 Proceedings of the 4th USENIX conference on Offensive technologies
Patterns in the distribution of digital games via BitTorrent
International Journal of Advanced Media and Communication
Hi-index | 0.00 |
The practice of illegally copying and distributing digital games is at the heart of one of the most heated and divisive debates in the international games environment. Despite the substantial interest in game piracy, there is very little objective information available about its magnitude or its distribution across game titles and game genres. This paper presents the first large-scale, open-method analysis of the distribution of digital game titles, which was conducted by monitoring the BitTorrent peer-to-peer (P2P) file-sharing protocol. The sample includes 173 games and a collection period of three months from late 2010 to early 2011. With a total of 12.6 million unique peers identified, it is the largest examination of game piracy via P2P networks to date. The study provides findings that reveal the magnitude of game piracy, the time-frequency of game torrents, which genres that get pirated the most, and the relationship with review scores and ESRB-ratings.