Introduction To Game Development (Game Development)
Introduction To Game Development (Game Development)
Shining Light in Dark Places: Understanding the Tor Network
PETS '08 Proceedings of the 8th international symposium on Privacy Enhancing Technologies
BitBlender: light-weight anonymity for BitTorrent
Proceedings of the workshop on Applications of private and anonymous communications
HOTSEC'08 Proceedings of the 3rd conference on Hot topics in security
On dominant characteristics of residential broadband internet traffic
Proceedings of the 9th ACM SIGCOMM conference on Internet measurement conference
One-click hosting services: a file-sharing hideout
Proceedings of the 9th ACM SIGCOMM conference on Internet measurement conference
LEET'10 Proceedings of the 3rd USENIX conference on Large-scale exploits and emergent threats: botnets, spyware, worms, and more
Strange bedfellows: community identification in bittorrent
IPTPS'10 Proceedings of the 9th international conference on Peer-to-peer systems
Crawling BitTorrent DHTs for fun and profit
WOOT'10 Proceedings of the 4th USENIX conference on Offensive technologies
Distribution of digital games via BitTorrent
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
Hi-index | 0.00 |
The distribution of illegal copies of computer games via digital networks forms the centre in one of the most heated debates in the international games environment, but there is minimal objective information available. Here the results of a large-scale, open-method analysis of the distribution of computer games via BitTorrent peer-to-peer file-sharing protocol is presented. 173 games were included, tracked over a period of three months from 2010 to 2011. A total of 12.6 million unique peers were identified across over 200 countries. Analysis indicates that the distribution of illegal copies of games follows distinct pattern, e.g., that a few game titles drive the traffic - the 10 most accessed games encompassed 42.7% of the number of peers tracked. The traffic is geographically localised - 20 countries encompassed 76.7% of the total. Geographic patterns in the distribution of BitTorrent peers are presented, as well as time-frequency distributions of torrents, and additional results.