Genetic Algorithms in Search, Optimization and Machine Learning
Genetic Algorithms in Search, Optimization and Machine Learning
The Games Computers (and People) Play
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on Innovative Applications of Artificial Intelligence
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This paper describes how Genetic Algorithm can be used to control the level of difficulty in a game based on a user's skill. An algorithm is proposed to control the difficulty of a game according to user's propensity in our previous work [1], [2]. But the searching spaces are very narrow and convergence of chromosomes is also slow because the game progresses step-by-step and chromosomes are evaluated simultaneously while playing the game. Thus, a method is presented to expand the searching spaces and converge quickly on the Genetic Algorithm in the domain of sequential progress.