CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stroke break analysis: a practical method to study timeout value for handwriting recognition input
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Cursive script recognition by elastic matching
IBM Journal of Research and Development
Accelerated rendering of vector graphics on mobile devices
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Vector graphic reference implementation for embedded system
SEUS'07 Proceedings of the 5th IFIP WG 10.2 international conference on Software technologies for embedded and ubiquitous systems
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A new freehand text entry method, called EasyStroke, is presented for mobile devices. Based on the multi-stroke philosophy and analogy principle, 26 lowercase characters are described. Trails of stylus movement are segmented dynamically and best approximated through the three captured points. Then, each segment is rendered immediately using hardware-accelerated OpenVG APIs. Finally, combination of the types of all segments flows into the small LUT-based recognizer, using some additional bits. Thus, this new method is easy, efficient and quick to use. Implementation and evaluation of such system are presented. Prototype of mobile game, WordCollection, is demonstrated to help users experience functions of both education and entertainment.