Computer graphics: a programming approach, 2nd ed.
Computer graphics: a programming approach, 2nd ed.
The accumulation buffer: hardware support for high-quality rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A new simple and efficient antialiasing with subpixel masks
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
3d Computer Graphics with Cdrom
3d Computer Graphics with Cdrom
Digital Image Processing
Antialiased Rendering of Self-Intersecting Polygons using Polygon Decomposition
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Implementation of an OpenVG Rasterizer with Configurable Anti-Aliasing and Multi-Window Scissoring
CIT '06 Proceedings of the Sixth IEEE International Conference on Computer and Information Technology
Multi-stroke freehand text entry method using OpenVG and its application on mobile devices
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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We propose the reference implementation with software rendering of OpenVG for the scalable vector graphic hardware acceleration, which the Khronos group standardizes. We present the design scheme that enables EGL and OpenVG to be ported easily in an embedded environment. Moreover, we describe the background of selection of an algorithm, and the mathematical function adopted for the performance improvement, and we propose the optimum rendering method. We present displaying of vector image on a screen through the OpenVG implemented using software rendering method. And, we present the test result of the CTS which is compatibility test tool. And we show the performance comparison against the Hybrid corp.'s reference implementation.