Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
PlayPals: tangible interfaces for remote communication and play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Towards virtual actors for acting out stories
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Watch and feel: an affective interface in a virtual storytelling environment
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
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Dolls, employed as tangible interfaces, have the potential to provide an easy to learn interaction device that allows children to animate virtual characters in an intuitive way. We assume that dolls and action figures are more compelling, easy to use, and immersive for children than standard interfaces to create movies. We present Voodoo, a prototype of a system where children take over the role of a movie director, animating virtual characters with action figures. Voodoo translates the action figures movements into animations, based on movement patterns and on the narrative context of a well-known story. We maintain that our approach will easily and joyfully empower children to create animated stories.