Interpolating Subdivision for meshes with arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Triangular √3-subdivision schemes: the regular case
Journal of Computational and Applied Mathematics
Geometry compression of normal meshes using rate-distortion algorithms
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Irregular subdivision and its applications
Irregular subdivision and its applications
ACM Transactions on Graphics (TOG)
Normal Multi-scale Transforms for Curves
Foundations of Computational Mathematics
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We prove well-posedness, convergence, and detail decay estimates for the normal triangular mesh multi-scale transform for C1,α graph surfaces given in the simplest case when the subdivision rule S used for base point prediction is given by edge midpoint insertion. A restrictive assumption is that the initial triangular mesh needs to be quasi-regular and of small enough mesh-size. We also provide numerical evidence with other S for dyadic refinement (Butterfly, Loop), and propose a modification of the normal scheme resulting in improved detail decay for smooth surfaces.