Virtual Patients for Clinical Therapist Skills Training
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
The FF planning system: fast plan generation through heuristic search
Journal of Artificial Intelligence Research
Building effective question answering characters
SigDIAL '06 Proceedings of the 7th SIGdial Workshop on Discourse and Dialogue
Learning human multimodal dialogue strategies
Natural Language Engineering
Giving instructions in virtual environments by corpus based selection
SIGDIAL '11 Proceedings of the SIGDIAL 2011 Conference
Report on the second second challenge on generating instructions in virtual environments (GIVE-2.5)
ENLG '11 Proceedings of the 13th European Workshop on Natural Language Generation
Corpus-based interpretation of instructions in virtual environments
ACL '12 Proceedings of the 50th Annual Meeting of the Association for Computational Linguistics: Short Papers - Volume 2
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The CL system uses an algorithm that, given a task-based corpus situated in a virtual world, which contains human instructor's speech acts and the user's responses as physical actions, generates a virtual instructor that helps a user achieve a given task in the virtual world. In this report, we explain how this algorithm can be used for generating a virtual instructor for a game-like, task-oriented virtual world such as GIVE's.