Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Applications of Membrane Computing (Natural Computing Series)
Applications of Membrane Computing (Natural Computing Series)
Mapping computational concepts to GPUs
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Fundamenta Informaticae
Spiking neural P systems with extended rules: universality and languages
Natural Computing: an international journal
Understanding throughput-oriented architectures
Communications of the ACM
Programming Massively Parallel Processors: A Hands-on Approach
Programming Massively Parallel Processors: A Hands-on Approach
Matrix representation of spiking neural P systems
CMC'10 Proceedings of the 11th international conference on Membrane computing
An Improved GPU Simulator for Spiking Neural P Systems
BIC-TA '11 Proceedings of the 2011 Sixth International Conference on Bio-Inspired Computing: Theories and Applications
A region-oriented hardware implementation for membrane computing applications
WMC'09 Proceedings of the 10th international conference on Membrane Computing
Spiking neural P system simulations on a high performance GPU platform
ICA3PP'11 Proceedings of the 11th international conference on Algorithms and architectures for parallel processing - Volume Part II
On structures and behaviors of spiking neural p systems and petri nets
CMC'12 Proceedings of the 13th international conference on Membrane Computing
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In this paper we present a Spiking Neural P system (SNP system) simulator based on graphics processing units (GPUs). In particular we implement the simulator using NVIDIA CUDA enabled GPUs. The massively parallel architecture of current GPUs is very suitable for the maximally parallel computations of SNP systems. We simulate a wider variety of SNP systems, after presenting a previous work on SNP system matrix representation which led to their simulation in GPUs, and the simulation algorithm included here. Finally, we compare and present the performance speedups of the CPU-GPU based simulator over the CPU only simulator.