A smart environment for augmented learning through physical books

  • Authors:
  • George Margetis;Panagiotis Koutlemanis;Xenophon Zabulis;Margherita Antona;Constantine Stephanidis

  • Affiliations:
  • Inst. of Comput. Sci., Found. for Res. & Technol. Hellas (FORTH), Heraklion, Greece;Inst. of Comput. Sci., Found. for Res. & Technol. Hellas (FORTH), Heraklion, Greece;Inst. of Comput. Sci., Found. for Res. & Technol. Hellas (FORTH), Heraklion, Greece;Inst. of Comput. Sci., Found. for Res. & Technol. Hellas (FORTH), Heraklion, Greece;Inst. of Comput. Sci., Found. for Res. & Technol. Hellas (FORTH), Heraklion, Greece

  • Venue:
  • ICME '11 Proceedings of the 2011 IEEE International Conference on Multimedia and Expo
  • Year:
  • 2011

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Abstract

Today, augmented reality is evolving towards sophisticated approaches exploiting the opportunities offered by immersive environments and high quality 3D graphics. Such systems can prove to be very useful in the context of education, especially when learning involves reading and writing activities. However, the majority of existing systems relies on touch-based interaction, or on interaction with proprietary technological artifacts. This paper presents an approach to enhancing reading and writing on physical books through smart augmentation. It is based on the intuitive and unobtrusive monitoring of students gestures during reading and writing activities through cameras, facilitating context-aware content sensitive assistance without requiring any special interaction device.