Pad: an alternative approach to the computer interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Interactive storytelling environments: coping with cardiac illness at Boston's Children's Hospital
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PhotoMesa: a zoomable image browser using quantum treemaps and bubblemaps
Proceedings of the 14th annual ACM symposium on User interface software and technology
Personal and Ubiquitous Computing
Zoomable user interfaces as a medium for slide show presentations
Information Visualization
Building KidPad: an application for children's collaborative storytelling
Software—Practice & Experience
EyeDraw: enabling children with severe motor impairments to draw with their eyes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-user Narrative Sharing System for Children with Chronic Illness
ICALT '09 Proceedings of the 2009 Ninth IEEE International Conference on Advanced Learning Technologies
Computers in Human Behavior
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Chronic headaches are one of the top five health problems for young children in the United States, negatively affecting their quality of life and learning opportunities. A clear understanding of children's headache characteristics is crucial for delivering appropriate treatment. However, current data collection methods were designed for adults often resulting in insufficient information. In this paper we present a novel method to help children communicate with health care providers and researchers about their headaches. It augments an existing child-centric method called Draw-and-Tell Conversation, which has already been shown to provide more actionable information from children than standard data collection methods. It does so by enabling children to draw their symptoms on a zoomable drawing application, giving them the ability to provide more details and context than on paper. We present a study conducted with nineteen children aged 7 to 12 suggesting that children provided more information about their headaches when using the zoomable drawing application than when drawing on paper. This study provides a rare example of a mobile device used to enhance face-to-face interactions and contributes evidence of a specific benefit of zoomable user interfaces.