Is seeing believing?: how recommender system interfaces affect users' opinions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Wealth of Networks: How Social Production Transforms Markets and Freedom
The Wealth of Networks: How Social Production Transforms Markets and Freedom
Using social visualization to motivate social production
IEEE Transactions on Multimedia - Special section on communities and media computing
Eliciting and focusing geographic volunteer work
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Lurking? cyclopaths?: a quantitative lifecycle analysis of user behavior in a geowiki
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social comparisons to motivate contributions to an online community
PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
bumpy, caution with merging: an exploration of tagging in a geowiki
Proceedings of the 16th ACM international conference on Supporting group work
Wiki grows up: arbitrary data models, access control, and beyond
Proceedings of the 7th International Symposium on Wikis and Open Collaboration
All the news that's fit to read: a study of social annotations for news reading
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Leveraging the contributory potential of user feedback
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Social psychology offers several theories of potential use for designing techniques to increase user contributions to online communities. Some of these techniques follow the "compliance without pressure" approach, where users are led to comply with a request without being subjected to any obvious external pressure. We evaluated two such techniques -- foot-in-the-door and low-ball -- in the context of Cyclopath, a geographic wiki. We found that while both techniques succeeded, low-ball elicited more work than foot-in-the-door. We discuss design and research implications of applying these (and other such techniques) in online communities.