Leonardo's Laptop: Human Needs and the New Computing Technologies
Leonardo's Laptop: Human Needs and the New Computing Technologies
Being Digital
Task Force on Human Centered Computing (TFHCC)
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Mainstreaming augmented reality
Communications of the ACM
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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The Iron Man media franchise glorifies futuristic interfaces and devices like holographic screens, powerful mobile devices, and heads-up displays. Consequently, a mainstream audience has come to know about and discursively relate to Augmented Reality (AR) technology through fan participation. This paper identifies how Iron Man fans reveal the belief that technology sensationalized in the films and comics may actually become real. Using humanities theories and methods, it argues for a new way to explore potential users' expectations for augmented reality. HCI as a field needs to broaden its focus and attend to fans in terms of their future as consumers and users.