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NOSSDAV '03 Proceedings of the 13th international workshop on Network and operating systems support for digital audio and video
Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The home needs an operating system (and an app store)
Hotnets-IX Proceedings of the 9th ACM SIGCOMM Workshop on Hot Topics in Networks
Proceedings of the 2nd Augmented Human International Conference
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NSDI'12 Proceedings of the 9th USENIX conference on Networked Systems Design and Implementation
GravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible agile mapping: ad-hoc tangible user interaction definition
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
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Most smart homes are created evolutionarily by adding more and more technologies to an existing home, rather than being developed on a single occasion by building a new home from scratch. This incremental addition of technology requires a highly flexible infrastructure to accommodate both future extensions and legacy systems without requiring extensive rewiring of hardware or extensive reconfiguration on the software level. Stanford's iStuff (Interactive Stuff) provides an example of a hardware interface abstraction technique that enables quick customization and reconfiguration of Smart Home solutions. iStuff gains its power from its combination with the Stanford Interactive Room Operating System (iROS), which creates a flexible and robust software framework that allows custom and legacy applications to communicate with each other and with user interface devices in a dynamically configurable way. The Stanford Interactive Room (iRoom), while not a residential environment, has many characteristics of a smart home: a wide array of advanced user interface technologies, abundant computation power, and infrastructure with which to coordinate the use of these resources (for more information on the iRoom or the Interactive Workspaces project, please visit http://iwork.stanford.edu). As a result, many aspects of the iRoom environment have strong implications for, and can be intuitively translated to, smart homes. In particular, the rapid and fluid development of physical user interfaces using iStuff and the iROS, which has been demonstrated in the iRoom, is an equally powerful concept for designing and living in smart homes. Before focusing on the details of iStuff, we describe the software infrastructure on which it is based and the considerations that went into designing this infrastructure.