Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A visual model for blast waves and fracture
Proceedings of the 1999 conference on Graphics interface '99
Proceedings of the 1999 conference on Graphics interface '99
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
ACM Transactions on Graphics (TOG)
Graphical modeling and animation of ductile fracture
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Visual simulation of shockwaves
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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Tunneling blasting is a major component of digital mine simulation, with the high cost, dangerous and irreversible features of blasting, it is difficult to design tunneling blasting scheme in real world. The paper simulates tunneling blasting by combining blasting animation of computer graphics with mining empirical formulas. A connected voxel model is used to represent rocks and their failure mechanism. This simulation helps engineers test and adjust blasting scheme before real operation.