Modeling soil: realtime dynamic models for soil slippage and manipulation
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A visual model for blast waves and fracture
Proceedings of the 1999 conference on Graphics interface '99
Proceedings of the 1999 conference on Graphics interface '99
Modeling in support of operational testing
Mathematical and Computer Modelling: An International Journal
Tunneling blasting simulation for digital mine
Transactions on Edutainment VII
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Cratering and fragmentation of terrain due to eXplosions are the behaviors of interest in this effort. We propose a physically-based approach to model the eXplosion event and the process of terrain fragmentation resulting in the formation of craters. Since blast waves are the destructive components of eXplosions, and propagate into materials as stress waves, geology has been introduced into the terrain model. Our methodology is based on voXel modeling and introduces a new method that uses connected fragments to model terrain with the geology. We have used mathematical and visual data from a real eXplosion eXperiment in a layered terrain to validate our model. Using our model, eXplosions can be placed anywhere in the simulation and will result in a realistic output in real time.