Performance evaluation of user-created open-web games

  • Authors:
  • Navid Ahmadi;Mehdi Jazayeri;Alexander Repenning

  • Affiliations:
  • University of Lugano, Lugano, Switzerland;University of Lugano, Lugano, Switzerland;University of Colorado

  • Venue:
  • Proceedings of the 27th Annual ACM Symposium on Applied Computing
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

The rise of HTML5 and Web browsers' execution performance has led to the emergence of several open-Web games developed by professional developers but not by end users. To create their games, end users require higher level development environments and domain-specific languages which impose execution performance overhead. This overhead becomes a critical factor in determining whether the Web can be used as a hosting platform for end-user programming of computer games. In this article we present the performance evaluation results of user-created games developed using AgentWeb, an open-Web game design environment for non-programmers. Our findings show that Web is a hospitable environment for executing games built using high-level game design environments.