Musings on telepresence and virtual presence
Presence: Teleoperators and Virtual Environments - Premier issue
Virtual reality
Social dimensions of virtual reality
Simulated and virtual realities
Proceedings of the 4th international conference on Collaborative virtual environments
Virtual teams: a review of current literature and directions for future research
ACM SIGMIS Database
Believability and Interaction in Virtual Worlds
MMM '05 Proceedings of the 11th International Multimedia Modelling Conference
The usability of collaborative virtual environments and methods for the analysis of interaction
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Neural Computing and Applications
Artificial Intelligence in Medicine
A Multi-criteria Convex Quadratic Programming model for credit data analysis
Decision Support Systems
International Journal of Computer Mathematics - Bioinformatics
Information Sciences: an International Journal
DITIS: virtual collaborative teams for home healthcare
Journal of Mobile Multimedia
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Metaverses are 3-dimentional (3D) virtual environments that allow people to interact with each other through software agents without physical limitations. There is great interest in the use of Metaverses for health and medical education. This paper examines the application of metaverses for supporting effective collaboration and knowledge sharing in virtual teams. Virtual teams have been used in health/medical area, such as home healthcare. However, the management of virtual teams is challenging. This study proposes that metaverses have the potential to provide socioemotional environments where individuals socially interact with others. Such socioemotional environments have the potential to facilitate effective collaboration and knowledge sharing in virtual teams. Building on previous research, we developed a conceptual model for understanding how metaverses enable the development of social-emotional environments in virtual teams.