A survey of quality of service in IEEE 802.11 networks
IEEE Wireless Communications
Performance analysis of priority schemes for IEEE 802.11 and IEEE 802.11e wireless LANs
IEEE Transactions on Wireless Communications
Game theory models for IEEE 802.11 DCF in wireless ad hoc networks
IEEE Communications Magazine
Performance analysis of the IEEE 802.11 distributed coordination function
IEEE Journal on Selected Areas in Communications
Quality of service provisioning in 802.11e networks: challenges, approaches, and future directions
IEEE Network: The Magazine of Global Internetworking
Using Incompletely Cooperative Game Theory in Wireless Mesh Networks
IEEE Network: The Magazine of Global Internetworking
Service differentiation using priority-based MAC protocol in MANETs
International Journal of Internet Protocol Technology
Enhanced service differentiation using priority-based MAC protocol for MANETs
International Journal of Communication Networks and Distributed Systems
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In the IEEE 802.11 wireless LAN (WLAN), the fundamental medium access control (MAC) mechanism—distributed coordination function (DCF), only supports best-effort service, and is unaware of the quality-of-service (QoS). IEEE 802.11e enhanced distributed channel access (EDCA) supports service differentiation by differentiating contention parameters. This may introduce the problem of non-cooperative service differentiation. Hence, an incompletely cooperative EDCA (IC-EDCA) is proposed in this paper to solve the problem. In IC-EDCA, each node that is cooperative a priori adjusts its contention parameters (e.g., the contention window (CW)) adaptively to the estimated system state (e.g., the number of competing nodes of each service priority). To implement IC-EDCA in current WLAN nodes, a frame-analytic estimation algorithm is presented. Moreover, an analytical model is proposed to analyze the performance of IC-EDCA under saturation cases. Extensive simulations are also carried out to compare the performances of DCF, EDCA, incompletely cooperative game, and IC-EDCA, and to evaluate the accuracy of the proposed performance model. The simulation results show that IC-EDCA performs better than DCF, EDCA, and incompletely cooperative game in terms of system throughput or QoS, and that the proposed analytical model is valid. Copyright © 2010 John Wiley & Sons, Ltd.