Inter-AP coordination for fair throughput in infrastructure-based IEEE 802.11 mesh networks
Proceedings of the 2006 international conference on Wireless communications and mobile computing
Distributed schemes for fair throughput in infrastructure-based IEEE 802.11 mesh networks
QShine '06 Proceedings of the 3rd international conference on Quality of service in heterogeneous wired/wireless networks
A Bayesian game approach for intrusion detection in wireless ad hoc networks
GameNets '06 Proceeding from the 2006 workshop on Game theory for communications and networks
Incentive compatible medium access control in wireless networks
GameNets '06 Proceeding from the 2006 workshop on Game theory for communications and networks
Multievent Crisis Management Using Noncooperative Multistep Games
IEEE Transactions on Computers
Modelling misbehaviour in ad hoc networks: a game theoretic approach for intrusion detection
International Journal of Security and Networks
Random access game in ad hoc networks with cooperative and noncooperative users
International Journal of Systems, Control and Communications
A game theoretic evaluation of rate adaptation strategies for IEEE 802.11 based wireless LANs
Proceedings of the Fourth International ICST Conference on Performance Evaluation Methodologies and Tools
Game theory as a tool for modeling cross-layer interactions
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
Bio-inspired energy-aware protocol design for cooperative wireless networks
International Journal of Autonomous and Adaptive Communications Systems
Incomplete cooperation-based service differentiation in WLANs
Wireless Communications & Mobile Computing
An Ant-based Multipath Routing Algorithm for QoS Aware Mobile Ad-hoc Networks
Wireless Personal Communications: An International Journal
Navigation-aware association control in vehicular wireless networks
Journal of High Speed Networks
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Because wireless nodes decide their channel accesses independently in the IEEE 802.11-based ad hoc networks, and the channel access of a node has an influence on those of its neighboring nodes, game theory naturally becomes a useful and powerful tool to research this kind of network. In this article a game model is proposed to interpret the IEEE 802.11 distributed coordination function mechanism. In addition, by designing a simple Nash equilibrium backoff strategy, we present a fairness game model. Our simulation results show that the new backoff strategy can improve TCP performance almost perfectly.