Operating system support for continuous media applications
Multimedia systems
POSIX.4: programming for the real world
POSIX.4: programming for the real world
Scheduling MPEG-compressed video streams with firm deadline constraints
Proceedings of the third ACM international conference on Multimedia
Threads primer: a guide to multithreaded programming
Threads primer: a guide to multithreaded programming
Adaptive methods for distributed video presentation
ACM Computing Surveys (CSUR)
Scheduling Algorithms for Multiprogramming in a Hard-Real-Time Environment
Journal of the ACM (JACM)
Distributed Multimedia and QOS: A Survey
IEEE MultiMedia
A Distributed Real-Time MPEG Video Audio Player
NOSSDAV '95 Proceedings of the 5th International Workshop on Network and Operating System Support for Digital Audio and Video
Implementing a QoS-Aware MPEG-4 video system for embedded computing
Journal of Embedded Computing - Real-Time and Embedded Computing Systems
Hi-index | 0.24 |
When a distributed MPEG player system is transmitting MPEG videos over an open network, like the Internet, the system usually has no control on the network traffic. In this paper, a priority feedback mechanism for a video server is proposed. With our pre-defined priority mapping functions and the feedback signal from each client, the video server will make adjustment in terms of priority to the server processes in order to support each client which possess a quality of service (QoS) requirement of its own. From our experiments, we find that when a video server is serving multiple clients, the use of a priority feedback mechanism can improve the overall video system performance.