Estimating the difficulty level of the challenges proposed in a competitive e-learning environment
IEA/AIE'10 Proceedings of the 23rd international conference on Industrial engineering and other applications of applied intelligent systems - Volume Part I
Designing personalized learning difficulty for online learners
ICWL'10 Proceedings of the 2010 international conference on New horizons in web-based learning
EduSHARE: a peer to peer document sharing system for obtaining adaptive learning procedures
International Journal of Technology Enhanced Learning
A distributed system for learning programming on-line
Computers & Education
Unifying heterogeneous e-learning modalities in a single platform: CADI, a case study
Computers & Education
Expert Systems with Applications: An International Journal
Educational justifications for the design of the ISCARE computer based competition assessment tool
ICWL'11 Proceedings of the 10th international conference on Advances in Web-Based Learning
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Over the last few years, most of the attempts to introduce active learning methodologies in the classroom have made use of Information and Communication Technology (ICT). Many of these efforts have been directed to collaborative scenarios used in remote, blended or face-to-face experiences, in order to take advantage of the flexibility provided by ICT. However competitive learning could also have some positive effects on the success of the learning process, to be added to those of collaborative virtual environments. This paper explores the effects of competitive learning on the satisfaction and the academic achievement of telecommunications students. A tool for active and competitive learning (called QUEST) has been used in the ldquoCommunications Networksrdquo undergraduate course. Significant results on the use of competitive e-learning tools in university students' outcomes and satisfaction are presented.