Wriggle: an exploration of emotional and social effects of movement
CHI '11 Extended Abstracts on Human Factors in Computing Systems
interactions
Is more movement better?: a controlled comparison of movement-based games
Proceedings of the 6th International Conference on Foundations of Digital Games
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In this paper, we describe Scoop!, a movement-based game for children designed to reduce anxiety in math learning. The game incorporates existing research on the effects of 'power poses' related to feelings of confidence towards exploring two questions: whether movement mechanics can shift feelings about math for players/learners and how movement should inform the game experience design process beyond the simple inclusion of gestural input.