The structure-mapping engine: algorithm and examples
Artificial Intelligence
A computational model of analogical problem solving
Similarity and analogical reasoning
Derivational Analogy in PRODIGY: Automating Case Acquisition, Storage, and Utilization
Machine Learning - Special issue on case-based reasoning
Image and brain: the resolution of the imagery debate
Image and brain: the resolution of the imagery debate
How things appear to work: predicting behaviors from device diagrams
AAAI'94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 2)
Mental leaps: analogy in creative thought
Mental leaps: analogy in creative thought
The Copycat project: a model of mental fluidity and analogy-making
Fluid concepts and creative analogies
Prodigy/Analogy: Analogical Reasoning in General Problem Solving
EWCBR '93 Selected papers from the First European Workshop on Topics in Case-Based Reasoning
GeoRep: A Flexible Tool for Spatial Representation of Line Drawings
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on Innovative Applications of Artificial Intelligence
Letter spirit (part two): modeling creativity in a visual domain
Letter spirit (part two): modeling creativity in a visual domain
Constructive adaptive visual analogy
Constructive adaptive visual analogy
Transfer of problem-solving strategy using Covlan
Journal of Visual Languages and Computing
Proteus: Visuospatial analogy in problem-solving
Knowledge-Based Systems
Visual analogy in problem solving
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 1
Finding the odd one out: a fractal analogical approach
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Representation, indexing, and retrieval of biological cases for biologically inspired design
ICCBR'11 Proceedings of the 19th international conference on Case-Based Reasoning Research and Development
Fractal analogies for general intelligence
AGI'12 Proceedings of the 5th international conference on Artificial General Intelligence
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We present an analysis of the work of human participants in addressing design problems by analogy. We describe a computer program, called Galatea, that simulates the visual input and output of four experimental participants. Since Galatea is an operational computer program, it makes specific commitments about the visual representations and reasoning it uses for analogical transfer. In particular, Galatea provides a computational model of how human designers might be generating new designs by incremental transfer of the problem-solving procedure used in previous design cases.