An O(n log n) path-based obstacle-avoiding algorithm for rectilinear Steiner tree construction
Proceedings of the 46th Annual Design Automation Conference
Generation of optimal obstacle-avoiding rectilinear Steiner minimum tree
Proceedings of the 2009 International Conference on Computer-Aided Design
Obstacle-avoiding rectilinear Steiner tree construction based on Steiner point selection
Proceedings of the 2009 International Conference on Computer-Aided Design
An exact algorithm for the construction of rectilinear Steiner minimum trees among complex obstacles
Proceedings of the 48th Design Automation Conference
Obstacle-avoiding rectilinear Steiner minimum tree construction: an optimal approach
Proceedings of the International Conference on Computer-Aided Design
An efficient algorithm for multi-layer obstacle-avoiding rectilinear Steiner tree construction
Proceedings of the 49th Annual Design Automation Conference
Diagrams'12 Proceedings of the 7th international conference on Diagrammatic Representation and Inference
Obstacle-avoiding rectilinear Steiner tree construction in sequential and parallel approach
Integration, the VLSI Journal
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Obstacle-avoiding Steiner routing has arisen as a fundamental problem in the physical design of modern VLSI chips. In this paper, we present EBOARST, an efficient four-step algorithm to construct a rectilinear obstacle-avoiding Steiner tree for a given set of pins and a given set of rectilinear obstacles. Our contributions are fourfold. First, we propose a novel algorithm, which generates sparse obstacle-avoiding spanning graphs efficiently. Second, we present a fast algorithm for the minimum terminal spanning tree construction step, which dominates the running time of several existing approaches. Third, we present an edge-based heuristic, which enables us to perform both local and global refinements, leading to Steiner trees with small lengths. Finally, we discuss a refinement technique called segment translation to further enhance the quality of the trees. The time complexity of our algorithm is O(nlogn). Experimental results on various benchmarks show that our algorithm achieves 16.56 times speedup on average, while the average length of the resulting obstacle-avoiding rectilinear Steiner trees is only 0.46% larger than the best existing solution.