Quantification of quality-of-presentations (QOPs) for multimedia synchronization schemes
ACM SIGCOMM Computer Communication Review
MING-I: a distributed interactive multimedia document development mechanism
Multimedia Systems
Nsync—a toolkit for building interactive multimedia presentations
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
An integrated framework for interactive multimedia presentations in distributed multimedia systems
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Middle-tier for multimedia synchronization
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Modeling Reactive Multimedia: Events and Behaviors
Multimedia Tools and Applications
Interactive Multimedia Documents: A Modeling, Authoring and Rendering Approach
Multimedia Tools and Applications
Adaptive Multimedia Presentation Strategies
Multimedia Tools and Applications
Dealing with Uncertain Durations in Synchronized Multimedia Presentations
Multimedia Tools and Applications
Automatic temporal layout mechanisms revisited
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Modelling Synchronized Hypermedia Presentations
Multimedia Tools and Applications
SynchRuler: A Rule-Based Flexible Synchronization Model with Model Checking
IEEE Transactions on Knowledge and Data Engineering
Nsync: a constraint based Toolkit for multimedia
TCLTK'97 Proceedings of the 5th conference on Annual Tcl/Tk Workshop 1997 - Volume 5
Interactive multimedia system for distance learning of higher education
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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Multimedia presentation technology has enormous potential for a myriad of applications including academic classrooms, industrial training, and business presentations. As presentation technology advances, it is possible to incorporate a wider range of media including variable duration media such as simulations and animations. At the same time, users are able to take more control over presentations by controlling the rate and selection of media being played. To make full use of these advances, multimedia systems must support flexible presentations that incorporate many variations in the way they are played. This paper identifies three requirements for flexible presentations and derives four requirements for synchronization of flexible presentations. The paper presents flexible interactive presentation synchronization (FLIPS), a model for specifying coarse synchronization for flexible presentations. FLIPS supports a wide range of temporal synchronization specifications. It also provides algorithms for attaining a consistent and coherent presentation state in response to user interaction (e.g. skipping to a different slide or selection) and other state-changing events. Applications of the FLIPS model are discussed