Quantification of quality-of-presentations (QOPs) for multimedia synchronization schemes
ACM SIGCOMM Computer Communication Review
MING-I: a distributed interactive multimedia document development mechanism
Multimedia Systems
Synchronization for Interactive Multimedia Presentations
IEEE MultiMedia
Mcast: A Multicast Multimedia Communication Software Development Platform
IDMS '00 Proceedings of the 7th International Workshop on Interactive Distributed Multimedia Systems and Telecommunication Services
Temporal Control Specifications and Mechanisms for Multimedia Multicast Communication Services
ICN '01 Proceedings of the First International Conference on Networking-Part 1
Self-Modifiable Color Petri Nets for Modeling User Manipulation and Network Event Handling
IEEE Transactions on Computers
Modeling adaptable multimedia and self-modifying protocol execution
Future Generation Computer Systems - Special issue: Semantic grid and knowledge grid: the next-generation web
IMTool: an open framework for interactive music composition
Future Play '07 Proceedings of the 2007 conference on Future Play
Synchronization of CDN-based collaborative playbacks
UPGRADE '08 Proceedings of the third international workshop on Use of P2P, grid and agents for the development of content networks
A group synchronization algorithm for VoIP conferencing
SEPADS'09 Proceedings of the 8th WSEAS International Conference on Software engineering, parallel and distributed systems
Distributed multimedia synchronization specifications using M2EST
Information and Software Technology
Prototyping distributed multimedia systems using communicating real-time state machines
Euromicro-RTS'00 Proceedings of the 12th Euromicro conference on Real-time systems
Research: EFSM-based continuous media synchronization in multicast networks
Computer Communications
Modeling with enhanced prioritized Petri nets: EP-nets
Computer Communications
Hi-index | 0.08 |
Multimedia synchronization is one of the key issues to be resolved in order to have smooth multimedia presentations. The demand of bringing multimedia information systems into distributed environments makes multimedia synchronization more difficult. We apply extended finite state machines (EFSM) to formally specify multimedia synchronization among multiple media streams. Using the EFSM model, the intra-medium synchronization is handled by an actor, which is formally represented as an EFSM. The inter-media synchronization is handled by a synchronizer, which is also represented as an EFSM. Both centralized and distributed synchronization cases can be specified. The synchronizer and actors achieve the corresponding multimedia presentations cooperatively. We also propose some policies to rectify the random delays caused by networks in the distributed presentation case. These policies, which can be formally specified in the corresponding EFSMs, are classified as intra-stream and inter-stream synchronization policies. Using the EFSM-based model, an authoring system and an associated experimental execution environment has been developed on SUN SPARC workstations