Data & Knowledge Engineering
Distributed multimedia synchronization specifications using M2EST
Information and Software Technology
Adaptive synchronization scheme using terminal buffering in mobile multimedia networks
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Multi-stream 3D video distribution over peer-to-peer networks
Image Communication
Research: Multimedia distributed cooperative system
Computer Communications
Research: Object model for hypermedia applications
Computer Communications
Research: Techniques for multimedia synchronization in network file systems
Computer Communications
Research: System support for time-critical applications
Computer Communications
Research: Temporal synchronization support for distributed multimedia information systems
Computer Communications
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Multimedia is defined as the integrated generation, representation, processing, storage, and dissemination of independent machine-processable information expressed in multiple time-dependent and time-independent media such as data, graphics, drawings, voice, audio, and video. The characteristics of synchronization mechanisms desirable for central and distributed multimedia systems are addressed. The concept of multimedia objects as components of an object-based model for a multimedia system is introduced. The essential new synchronization requirement is restricted blocking together with synchronization features covering real-time aspects. Existing synchronization mechanisms can be altered or new ones defined to meet these requirements