Perceptually-based compensation of light pollution in display systems
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
Three extensions to subtractive crosstalk reduction
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Audio-visual integration in stereoscopic 3D
Proceedings of the ACM Symposium on Applied Perception
Stereo/multiview picture quality: Overview and recent advances
Image Communication
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Stereoscopic visualization systems based on liquid crystal shutter (LCS) eyewear and cathode-ray tube (CRT) displays provide today the best overall quality of three-dimensional (3-D) images and therefore have a dominant position in commercial as well as professional markets. Due to the CRT and LCS characteristics, however, such systems suffer from perceptual crosstalk (“shadows”) at object boundaries that can reduce, and at times inhibit, the ability to perceive depth. In this paper, we propose a method to reduce such crosstalk. We present a simple model for intensity leak, we assess model parameters for a time-sequential LCS/CRT system and we propose a computationally efficient algorithm to eliminate the crosstalk. Since the full crosstalk elimination implies an unacceptable image degradation (reduction of contrast), we study the tradeoff between crosstalk elimination and image contrast. We describe experiments on synthetic and natural stereoscopic images and we discuss informal subjective viewing of processed images. Overall, the viewer response has been very positive; 3-D perception of many objects became either much easier or even effortless. Since the proposed algorithm can be easily implemented in real time (only linear scaling and table look-up are needed), we believe that it can be successfully used today in various stereoscopic applications suffering from image crosstalk. This is particularly true for PC-based 3-D viewing where the algorithm can be executed by the CPU or by an advanced graphics board