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ACM Transactions on Graphics (TOG)
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AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
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VR '06 Proceedings of the IEEE conference on Virtual Reality
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ACM Transactions on Applied Perception (TAP)
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Proceedings of the ACM symposium on Virtual reality software and technology
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ACM Transactions on Applied Perception (TAP)
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ACM SIGGRAPH 2008 papers
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ACM SIGGRAPH 2008 classes
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ACM Transactions on Graphics (TOG)
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IEEE Transactions on Image Processing
Wavelet-based color image compression: exploiting the contrast sensitivity function
IEEE Transactions on Image Processing
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Three extensions to subtractive crosstalk reduction
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
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This paper addresses the problem of unintended light contributions due to physical properties of display systems. An example of such unintended contribution is crosstalk in stereoscopic 3D display systems, often referred to as ghosting. Ghosting results in a reduction of visual quality, and may lead to an uncomfortable viewing experience. The latter is due to conflicting (depth) edge cues, which can hinder the human visual system (HVS) proper fusion of stereo images (stereopsis). We propose an automatic, perceptually-based computational compensation framework, which formulates pollution elimination as a minimization problem. Our method aims to distribute the error introduced by the pollution in a perceptually optimal manner. As a consequence ghost edges are smoothed locally, resulting in a more comfortable stereo viewing experience. We show how to make the computation tractable by exploiting the structure of the resulting problem, and also propose a perceptually-based pollution prediction. We show that our general framework is applicable to other light pollution problems, such as descattering.