Reaching for objects in VR displays: lag and frame rate
ACM Transactions on Computer-Human Interaction (TOCHI)
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A Geometric Comparison of Algorithms for Fusion Control in Stereoscopic HTDs
IEEE Transactions on Visualization and Computer Graphics
Tutorial: Time-Multiplexed Stereoscopic Computer Graphics
IEEE Computer Graphics and Applications
Characterizing image fusion techniques in stereoscopic HTDs
GRIN'01 No description on Graphics interface 2001
Computer technologies for 3D video delivery for home entertainment
CompSysTech '08 Proceedings of the 9th International Conference on Computer Systems and Technologies and Workshop for PhD Students in Computing
3D-image visualization and its performance in teleoperation
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Investigating the performance of path-searching tasks in depth on multiview displays
ACM Transactions on Applied Perception (TAP)
Perceptually-based compensation of light pollution in display systems
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
Evaluating depth perception of volumetric data in semi-immersive VR
Proceedings of the International Working Conference on Advanced Visual Interfaces
Three extensions to subtractive crosstalk reduction
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
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