Computer graphics
Mathematical elements for computer graphics (2nd ed.)
Mathematical elements for computer graphics (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Simultaneous generation of stereoscopic views
Computer Graphics Forum
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Stereoscopic computer graphics for simulation and modeling
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Three-dimensional cues for a molecular computer graphics system
Three-dimensional cues for a molecular computer graphics system
The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
A virtual environment and model of the eye for surgical simulation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Fast stereoscopic images with ray-traced volume rendering
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Proceedings of the 7th conference on Visualization '96
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive stereoscopic display for three or more users
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Geometric Comparison of Algorithms for Fusion Control in Stereoscopic HTDs
IEEE Transactions on Visualization and Computer Graphics
Stereoscopic View-Dependent Visualization of Terrain Height Fields
IEEE Transactions on Visualization and Computer Graphics
Characterizing image fusion techniques in stereoscopic HTDs
GRIN'01 No description on Graphics interface 2001
Interactive Stereoscopic Rendering of Voxel-Based Terrain
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Interactive Stereoscopic Rendering of Volumetric Environments
IEEE Transactions on Visualization and Computer Graphics
Correcting Interperspective Aliasing in Autostereoscopic Displays
IEEE Transactions on Visualization and Computer Graphics
3D Reconstruction of parametric curves: recovering the control points
Machine Graphics & Vision International Journal
Interactive virtual mummy dissections in a historical anatomic theatre
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
An architecture for rapid stereoscopic image generation
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
The setup for triangle rasterization
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
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Time-multiplexed stereoscopic systems, which present the stereoscopic image by alternating right- and left-eye views of a scene on a CRT, are considered. The current technology for stereoscopic computer graphics is introduced, and an overview of factors important to the proper construction and display of computer images in a time-multiplexed environment is provided. The discussion covers the computation of stereoscopic views, stereoscopic display algorithms, horizontal parallax and factors affecting image quality.