3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
International Journal of Computer Vision
A mean field annealing approach to accurate free form shape matching
Pattern Recognition
Constraints for closest point finding
Pattern Recognition Letters
Replicator Dynamics in the Iterative Process for Accurate Range Image Matching
International Journal of Computer Vision
Shape google: Geometric words and expressions for invariant shape retrieval
ACM Transactions on Graphics (TOG)
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
3D and texture modelling of precolombian objects
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
SHREC'10 track: feature detection and description
EG 3DOR'10 Proceedings of the 3rd Eurographics conference on 3D Object Retrieval
Passive reconstruction of high quality textured 3D models of works of art
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Integration of 3D and multispectral data for cultural heritage applications: Survey and perspectives
Image and Vision Computing
Hi-index | 0.01 |
A widespread use of three-dimensional (3D) models in cultural heritage application requires low cost equipment and technically simple modeling procedures. In this context, methods for automatic 3D modeling of textured objects can play a central role. Such methods need fully automatic techniques for 3D view registration and for the removal of texture artifacts. The paper proposes an image processing based procedure that is very robust and simple. It does not require special equipment or skill in order to make textured 3D models. These proposals, originally conceived to address the cost issues of cultural heritage modeling, can be profitably exploited also in other modeling applications.