Learn and play with interactive TV
Computers in Entertainment (CIE) - Interactive TV
Multimedia Tools and Applications
Finding high-quality content in social media
WSDM '08 Proceedings of the 2008 International Conference on Web Search and Data Mining
Multimedia Tools and Applications
Designing and Evaluating Interactive Television from a Usability Perspective
ACHI '09 Proceedings of the 2009 Second International Conferences on Advances in Computer-Human Interactions
Creating and sharing personalized time-based annotations of videos on the web
Proceedings of the 10th ACM symposium on Document engineering
User interaction analysis in a CSCL environment supported by social media technologies
Proceedings of the 13th International Conference on Interacción Persona-Ordenador
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The T-Learning paradigm facilitates to the viewer/learner to take an active and leading role in his/her teaching-learning process through the digital interactive television. In this sense, quality educational contents and simple interactive mechanisms with them are required, but there aren't strategies that facilitate the composition of educational material and procure continuity of education across platforms. To solve this lack, a model for generating educational content for cross-platform is presented in this article. This article propose a social media environment where their users can search, share and argue video format resources available on the Web and then combine them with interactive mechanisms to generate interactive multimedia educational content. A real blended learning experience was made to evaluate this proposal.