Model-based matching and hinting of fonts
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
An efficient antialiasing technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Example-based hinting of true type fonts
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A linear algorithm for incremental digital display of circular arcs
Communications of the ACM
An Efficient Ellipse-Drawing Algorithm
IEEE Computer Graphics and Applications
Abstraction of 2D shapes in terms of parts
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Algorithm for computer control of a digital plotter
IBM Systems Journal
ACM SIGGRAPH 2010 papers
SBGAMES '09 Proceedings of the 2009 VIII Brazilian Symposium on Games and Digital Entertainment
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2012 Posters
Rasterizing and antialiasing vector line art in the pixel art style
Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Content-adaptive image downscaling
ACM Transactions on Graphics (TOG)
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Creating pixel art is a laborious process that requires artists to place individual pixels by hand. Although many image editors provide vector-to-raster conversions, the results produced do not meet the standards of pixel art: artifacts such as jaggies or broken lines frequently occur. We describe a novel Pixelation algorithm that rasterizes vector line art while adhering to established conventions used by pixel artists. We compare our results through a user study to those generated by Adobe Illustrator and Photoshop, as well as hand-drawn samples by both amateur and professional pixel artists.